SimCity is highly recommended for those who enjoy building Sims otherwise it isn't much of a choice for others who prefer action-oriented games (which a large percentage of gamers indeed do). Overall SimCity 2000 is an easy and fun game to play, although you do need to take a few games to familiarize yourself with it. Keeping your citizens happy will be a high priority, this can be done with safety and recreational activities, like building parks, which brings up another feature of the game It's easy to tell what will do what, factories will provide income, parks will provide "happiness" and so on. Disasters all have solutions in some form or another, building sufficient fire stations will douse any fires in example. Advisors allow the newbies a little room to learn as they play the game the first time around, as the game does require some practice to master. Building is controlled by tabs and clicking. The interface is easy to navigate, not a confusing maze of buttons that threaten to ruin your city with a single click. It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. The only problem is that it does grow old, lack of variety in the gameplay wears out the longetivity of the game, but you'll enjoy what you get for a long time. Now you can design any city you can imagine and SimCity 2000 will bring it, and its resident Sims, to life. That was a short statement that sums up most of what you'll be doing in SimCity. Pixelage and graininess is minimal, and the colors are fresh and vibrant. Now back to the pros, you'll hear your city move, trains go woo (or some such), cars beep, factories let loose some well created sound, and most importantly, the sound of destruction is satisfying and pleasing, everything from a common fire to a giant tornado, even a stray alien invasion. Despite the fact that cars look like little matchboxes zooming around on square wheels, which could theoretically cause some horrendous accidents, everything is pretty and sharp. The first instinct is to turn the music off as quickly as possible, and it's a wise thing to do. The music is altogether another problem, something like the sound of a man wailing while a dog rolls around on a keyboard with a harmonica strapped to his back. Sound is minimal but satisfactory you'll hear everything you need to hear. has all you need to win every game you play Use the above links or scroll down see all to the Nintendo64 cheats we have available for SimCity 2000. Never-the-less SimCity is a beautiful game, although zooming in as close as possible might cause some loss of retinal activity. Get the latest SimCity 2000 cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for Nintendo64 (N64). Some effects are static and bizarre, like the animation of a giant robotic eye its level of articulation is akin to that of a dead spider. Although you never see people waltzing along on the streets of your City, buildings are presented with clearness, allowing you to tell what everything is. Despite the fact that cars look like little matchboxes zooming around on square wheels, which could theoretically cause some horrendous accidents, everything is pretty and sharp.
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SimCity is a collection of PC and Console video video games created by Will Wright.
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This game is rooted in cement as the best game in the serious, a sleek game that was beautiful for it's release date, and an engine that allowed you to keep track of all the problems and various different situations that the game could present. SimCity Cheats Codes Full List 2020 Updated are the cheats and ideas which makes this game easier to play and easier to complete the tasks. Ever wanted to be the mayor of a sprawling city? Wait, ever wanted to be a god-like figure in a sprawling city? Even though that sentence sounds bizarre SimCity 2000 places you in the game as the "mayor" but in fact the game provides much more variety when it comes to what you can do.